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Project Nitro [Nintendo DS] Details

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  • Project Nitro [Nintendo DS] Details

    More Project Nitro Details
    A leaked document confirms many of the upcoming portable's features.

    March 10, 2004 - On the day that Nintendo unofficially changed the project name of its Nintendo DS dual screen system to Project Nitro, a leaked document has been making the rounds. This document is assumed to be from the Japanese development docs, and reveals many of the features of the upcoming handheld. We have confirmed with North American development sources that the features listed in the document are entirely legitimate.

    The document confirms that the system will have an ARM 7 and an ARM 9 processor, the ARM 7 running at 33 mhz (the GBA's ARM 7 runs at 16.8 mhz) and the ARM 9 running at 67 mhz. The unit will feature four megabytes of system RAM, as well as 32K of processor RAM for both ARM 7 and ARM 9, and 656K of VRAM. Development sources have informed us that along with aiding in Project Nitro-native games, the ARM 7 will also be used for Game Boy Advance compatibility.

    Both screens will be higher resolution than the GBA, 256x192 pixels compared to the current 240x160 resolution of the Game Boy Advance, and at least one of the screens will be touch sensitive. The unit will focus on 3D, with the ability to push as many as 120,000 polygons a second. The system's 2D abilities are comparable to the GBA, four scrolling backgrounds with 128 on-screen objects.

    For control inputs, the system will feature the same button configuration as the Game Boy Advance system: D-pad, A and B buttons, L and R shoulder buttons. Nintendo is still considering additional X and Y buttons, which is why the documents list these buttons as To Be Determined.

    The Project Nitro will also feature 802.11-style wireless connectivity according to the document, with some development sources stating that the system can link up to 16 systems using this wireless technology.

    It's been previously revealed that the system's currently set for a Fall release, with a debut planned at the Electronic Entertainment Expo this May.


    Fonte: IGN

  • #2
    forse ho capito il contrario ma Nitro per me è il nome del progetto e non della console.
    interessante il numero di poligoni che può gestire anche se bisogna capire se sarà con gli effetti applicati oppure no, poi ottima il supporto al wireless (pensate ad un grandioso multiplayer anche a 16 giocatori senza fili) però qui non si parla di uno screen che potrebbe essere touch sensitive.
    Altri due tasti x ed y sono a mio parere fondamentali.
    La terra dei Padri, la Fede immortal, nessuno potrà cancellar!

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