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  • Lionhead al lavoro su un terzo titolo

    Nè Milo nè Fable. Cosa sarà mai?

    Continua a leggere la notizia
    https://www.gamesurf.it

  • #2
    Allora non resta che aspettare

    Comment


    • #3
      andando per esclusione rimangono i titoli black and white ma mi sembra un po scontato. confido in un nuovo brand sicuramente

      sigpic

      Comment


      • #4
        Beh B&W è fermo da un po' ed è un franchise niente male. Un nuovo episodio sarebbe scontato ma sempre ben accetto!

        Comment


        • #5
          Un nuovo brand non sarebbe affatto male, ma il mio sogno (proibito, mi sa) sarebbe un nuovo The Movies. Quel gioco ha un potenziale immane, un sequel riveduto, corretto e ancora più versatile si qualificherebbe a occhi chiusi come IL gestionale definitivo

          E poi ne sono sicuro voi che avete il pc non ne avete neanche uno di gioco originale.
          What can change the nature of a man?

          Comment


          • #6
            Microsoft and Lionhead will announce a revision of 2005 Lionhead's The Movies for Natal and the avatars, with Xbox Live compatibility. - Staging Xbox 360 avatars instead of the original models from 2005 Lionhead's The Movies, - Ability to start shooting via the vocal command "Action !", thanks to the Project Natal, - Management of the studio is mainly handled via a solid controller, - Shooting and post-production processes are mainly handled via the Project Natal, - The clothes purchased by users through Xbox Live Market Place for their avatar can be freely used as costumes (Halo, Dead Space T-shirt, etc..) into the game with no dispute on the copyrights, - The cars purchased or customized, bound to the user's Xbox Live racing game Joy Ride account, can be used, - Access to movie upload is only granted to Xbox Live Gold subscribers (hence the need to promote a solo game with studio management), - Movies can be shared beyond the Xbox Live Gold section (ex: Zune HD, Xbox Live Silver subscribers, Live Anywhere, etc.), - Downloadable Content primarily focuses on new props to decorate the sets, new sets/FX, after user's votes, - Real trademarks from various companies can appear on billboards during the game, - The cast for each movie can be done among the avatars of Xbox Live user's friends, - Setting an event like the Xbox Live Oscar / Golden Globes ceremony with a meeting of subscribers and awards, inspired by 1 versus 100. The benefits for Microsoft to bring the Movies on Xbox Live are : - To provide Downloadable Content on a regular basis with no negative impact on the image of the product (as it's only decoration that does not interfere with the meaning of the movie), - To drag people, via the popular phenomenon of User Generated Content, into the Xbox Live Gold section, - To ensure non-stop advertisement of strong Xbox licenses (one can imagine that many Halo or Gears of War movies created by users will pop up and be shared through many networks), - To demonstrate the simplified use via Natal, - To capitalize on the success of avatars, - To get contracts with various companies (the in game billboard concept), - To strengthen the commitment of the user to his gamertag thus to the Xbox (or Live Anywhere) brand. However the difficulties for the studio Lionhead are currently as follows : - Most of the ressources (production & post-production) are focused on Milo & Kate and Fable III until mid-2010, - Need to re-work on scales as the avatars are slightly deformed characters, - Collaboration with the studio Rare (avatars, of course, but Lionhead really needs to simplify the studio management part and make it playable via a joystick ; the experience of Viva Pinata could serve them well), - Possible need for an artistic overhaul, - Adapt command to the Project Natal, - Hard drive required for the user, - Unexpected marketing decisions from Microsoft. The commercial failure of 2005 Lionhead's The Movies can be attributed to the fact that it was necessary to first be interested in the video game and then in this particular game named The Movies, then visit the Lionhead site, to simply be aware of the possibilities the tool Creation offered (very high entry cost for a brand new user ; success based on an ex post community). Now that a Lionhead's The Movies project can arise as part of the means of expression of an already established community like the Xbox Live (or Live Anywhere) community, should guarantee it a profound success until long-term (very low entry cost for a brand new user ; success based on an ex anté community).

            Comment


            • #7
              Originariamente Scritto da rabesandratan Visualizza Messaggio
              Microsoft and Lionhead will announce a revision of 2005 Lionhead's The Movies for Natal and the avatars, with Xbox Live compatibility. - Staging Xbox 360 avatars instead of the original models from 2005 Lionhead's The Movies, - Ability to start shooting via the vocal command "Action !", thanks to the Project Natal, - Management of the studio is mainly handled via a solid controller, - Shooting and post-production processes are mainly handled via the Project Natal, - The clothes purchased by users through Xbox Live Market Place for their avatar can be freely used as costumes (Halo, Dead Space T-shirt, etc..) into the game with no dispute on the copyrights, - The cars purchased or customized, bound to the user's Xbox Live racing game Joy Ride account, can be used, - Access to movie upload is only granted to Xbox Live Gold subscribers (hence the need to promote a solo game with studio management), - Movies can be shared beyond the Xbox Live Gold section (ex: Zune HD, Xbox Live Silver subscribers, Live Anywhere, etc.), - Downloadable Content primarily focuses on new props to decorate the sets, new sets/FX, after user's votes, - Real trademarks from various companies can appear on billboards during the game, - The cast for each movie can be done among the avatars of Xbox Live user's friends, - Setting an event like the Xbox Live Oscar / Golden Globes ceremony with a meeting of subscribers and awards, inspired by 1 versus 100. The benefits for Microsoft to bring the Movies on Xbox Live are : - To provide Downloadable Content on a regular basis with no negative impact on the image of the product (as it's only decoration that does not interfere with the meaning of the movie), - To drag people, via the popular phenomenon of User Generated Content, into the Xbox Live Gold section, - To ensure non-stop advertisement of strong Xbox licenses (one can imagine that many Halo or Gears of War movies created by users will pop up and be shared through many networks), - To demonstrate the simplified use via Natal, - To capitalize on the success of avatars, - To get contracts with various companies (the in game billboard concept), - To strengthen the commitment of the user to his gamertag thus to the Xbox (or Live Anywhere) brand. However the difficulties for the studio Lionhead are currently as follows : - Most of the ressources (production & post-production) are focused on Milo & Kate and Fable III until mid-2010, - Need to re-work on scales as the avatars are slightly deformed characters, - Collaboration with the studio Rare (avatars, of course, but Lionhead really needs to simplify the studio management part and make it playable via a joystick ; the experience of Viva Pinata could serve them well), - Possible need for an artistic overhaul, - Adapt command to the Project Natal, - Hard drive required for the user, - Unexpected marketing decisions from Microsoft. The commercial failure of 2005 Lionhead's The Movies can be attributed to the fact that it was necessary to first be interested in the video game and then in this particular game named The Movies, then visit the Lionhead site, to simply be aware of the possibilities the tool Creation offered (very high entry cost for a brand new user ; success based on an ex post community). Now that a Lionhead's The Movies project can arise as part of the means of expression of an already established community like the Xbox Live (or Live Anywhere) community, should guarantee it a profound success until long-term (very low entry cost for a brand new user ; success based on an ex anté community).
              Ehm.........cosa?
              sigpicE tu che personaggio sei?

              Comment


              • #8
                Originariamente Scritto da rabesandratan Visualizza Messaggio
                Microsoft and Lionhead will announce a revision of 2005 Lionhead's The Movies for Natal and the avatars, with Xbox Live compatibility. - Staging Xbox 360 avatars instead of the original models from 2005 Lionhead's The Movies, - Ability to start shooting via the vocal command "Action !", thanks to the Project Natal, - Management of the studio is mainly handled via a solid controller, - Shooting and post-production processes are mainly handled via the Project Natal, - The clothes purchased by users through Xbox Live Market Place for their avatar can be freely used as costumes (Halo, Dead Space T-shirt, etc..) into the game with no dispute on the copyrights, - The cars purchased or customized, bound to the user's Xbox Live racing game Joy Ride account, can be used, - Access to movie upload is only granted to Xbox Live Gold subscribers (hence the need to promote a solo game with studio management), - Movies can be shared beyond the Xbox Live Gold section (ex: Zune HD, Xbox Live Silver subscribers, Live Anywhere, etc.), - Downloadable Content primarily focuses on new props to decorate the sets, new sets/FX, after user's votes, - Real trademarks from various companies can appear on billboards during the game, - The cast for each movie can be done among the avatars of Xbox Live user's friends, - Setting an event like the Xbox Live Oscar / Golden Globes ceremony with a meeting of subscribers and awards, inspired by 1 versus 100. The benefits for Microsoft to bring the Movies on Xbox Live are : - To provide Downloadable Content on a regular basis with no negative impact on the image of the product (as it's only decoration that does not interfere with the meaning of the movie), - To drag people, via the popular phenomenon of User Generated Content, into the Xbox Live Gold section, - To ensure non-stop advertisement of strong Xbox licenses (one can imagine that many Halo or Gears of War movies created by users will pop up and be shared through many networks), - To demonstrate the simplified use via Natal, - To capitalize on the success of avatars, - To get contracts with various companies (the in game billboard concept), - To strengthen the commitment of the user to his gamertag thus to the Xbox (or Live Anywhere) brand. However the difficulties for the studio Lionhead are currently as follows : - Most of the ressources (production & post-production) are focused on Milo & Kate and Fable III until mid-2010, - Need to re-work on scales as the avatars are slightly deformed characters, - Collaboration with the studio Rare (avatars, of course, but Lionhead really needs to simplify the studio management part and make it playable via a joystick ; the experience of Viva Pinata could serve them well), - Possible need for an artistic overhaul, - Adapt command to the Project Natal, - Hard drive required for the user, - Unexpected marketing decisions from Microsoft. The commercial failure of 2005 Lionhead's The Movies can be attributed to the fact that it was necessary to first be interested in the video game and then in this particular game named The Movies, then visit the Lionhead site, to simply be aware of the possibilities the tool Creation offered (very high entry cost for a brand new user ; success based on an ex post community). Now that a Lionhead's The Movies project can arise as part of the means of expression of an already established community like the Xbox Live (or Live Anywhere) community, should guarantee it a profound success until long-term (very low entry cost for a brand new user ; success based on an ex anté community).
                Potete tradurre?? mica siamo tutti geni nelle lingue

                Comment


                • #9
                  Originariamente Scritto da The_Ophidian Visualizza Messaggio
                  Un nuovo brand non sarebbe affatto male, ma il mio sogno (proibito, mi sa) sarebbe un nuovo The Movies. Quel gioco ha un potenziale immane, un sequel riveduto, corretto e ancora più versatile si qualificherebbe a occhi chiusi come IL gestionale definitivo
                  lo sai che mi manca? Il tizio sotto di te ha incollato quello stralcio in inglese in cui si dice che lo riprenderanno, magari mi spiegheresti di cosa si tratta... :>
                  sigpic

                  Spoiler:

                  Comment


                  • #10
                    Originariamente Scritto da rabesandratan Visualizza Messaggio
                    Microsoft and Lionhead will announce a revision of 2005 Lionhead's The Movies for Natal and the avatars, with Xbox Live compatibility. - Staging Xbox 360 avatars instead of the original models from 2005 Lionhead's The Movies, - Ability to start shooting via the vocal command "Action !", thanks to the Project Natal, - Management of the studio is mainly handled via a solid controller, - Shooting and post-production processes are mainly handled via the Project Natal, - The clothes purchased by users through Xbox Live Market Place for their avatar can be freely used as costumes (Halo, Dead Space T-shirt, etc..) into the game with no dispute on the copyrights, - The cars purchased or customized, bound to the user's Xbox Live racing game Joy Ride account, can be used, - Access to movie upload is only granted to Xbox Live Gold subscribers (hence the need to promote a solo game with studio management), - Movies can be shared beyond the Xbox Live Gold section (ex: Zune HD, Xbox Live Silver subscribers, Live Anywhere, etc.), - Downloadable Content primarily focuses on new props to decorate the sets, new sets/FX, after user's votes, - Real trademarks from various companies can appear on billboards during the game, - The cast for each movie can be done among the avatars of Xbox Live user's friends, - Setting an event like the Xbox Live Oscar / Golden Globes ceremony with a meeting of subscribers and awards, inspired by 1 versus 100. The benefits for Microsoft to bring the Movies on Xbox Live are : - To provide Downloadable Content on a regular basis with no negative impact on the image of the product (as it's only decoration that does not interfere with the meaning of the movie), - To drag people, via the popular phenomenon of User Generated Content, into the Xbox Live Gold section, - To ensure non-stop advertisement of strong Xbox licenses (one can imagine that many Halo or Gears of War movies created by users will pop up and be shared through many networks), - To demonstrate the simplified use via Natal, - To capitalize on the success of avatars, - To get contracts with various companies (the in game billboard concept), - To strengthen the commitment of the user to his gamertag thus to the Xbox (or Live Anywhere) brand. However the difficulties for the studio Lionhead are currently as follows : - Most of the ressources (production & post-production) are focused on Milo & Kate and Fable III until mid-2010, - Need to re-work on scales as the avatars are slightly deformed characters, - Collaboration with the studio Rare (avatars, of course, but Lionhead really needs to simplify the studio management part and make it playable via a joystick ; the experience of Viva Pinata could serve them well), - Possible need for an artistic overhaul, - Adapt command to the Project Natal, - Hard drive required for the user, - Unexpected marketing decisions from Microsoft. The commercial failure of 2005 Lionhead's The Movies can be attributed to the fact that it was necessary to first be interested in the video game and then in this particular game named The Movies, then visit the Lionhead site, to simply be aware of the possibilities the tool Creation offered (very high entry cost for a brand new user ; success based on an ex post community). Now that a Lionhead's The Movies project can arise as part of the means of expression of an already established community like the Xbox Live (or Live Anywhere) community, should guarantee it a profound success until long-term (very low entry cost for a brand new user ; success based on an ex anté community).
                    ho capito solo Microsoft,Lionhead e 2005...
                    Illumina l'oscurità...

                    Comment


                    • #11
                      Originariamente Scritto da lagunalex Visualizza Messaggio
                      lo sai che mi manca? Il tizio sotto di te ha incollato quello stralcio in inglese in cui si dice che lo riprenderanno, magari mi spiegheresti di cosa si tratta... :>
                      Riassumendo, si tratta di un gestionale che mette nei panni del capoccia di una casa di produzione cinematografica, dagli albori della settima arte fino ai giorni nostri. E, cosa più importante, il gioco non si limita al lato puramente gestionale (costruire & ampliare set e studios, assumere, pagare e gestire i capricci delle proprie star ecc), ma permette di girare realmente i propri film (e uploadarli nella bellissima community online). Un sandbox entusiasmante per chiunque ami il cinema, che con un editor più flessibile diventerebbe praticamente perfetto.

                      Comunque, l'utente di sopra ha riportato un rumor che vuole una revisione pensata per Natal e perfettamente integrata col servizio Live (si potranno utilizzare i propri avatar anziché gli attori in-game; oltre che naturalmente poter uploadare e condividere in rete le propei produzioni). Natal sarebbe impiegato per girare i film (si prala anche di comandi vocali, aprire le riprese gridando "action!" non deve avere prezzo!) e per la fase di post produzione.
                      Che dire, se ciò dovesse corrispondere al vero, e dovesse tenersi all'altezza delle premesse, si tratta di un progetto GRANDIOSO, nonché una mossa vincente per promuovere Natal e mostrarne le potenzialità ludiche.

                      Mi rode un sacco in ogni caso che ovviamente, tutto questo sarebbe un'esclusiva 360...

                      E poi ne sono sicuro voi che avete il pc non ne avete neanche uno di gioco originale.
                      What can change the nature of a man?

                      Comment


                      • #12
                        Mi stavo registrando per riassumare,ma troppo tardi eheheh

                        Comment


                        • #13
                          Originariamente Scritto da The_Ophidian Visualizza Messaggio
                          Riassumendo, si tratta di un gestionale che mette nei panni del capoccia di una casa di produzione cinematografica, dagli albori della settima arte fino ai giorni nostri. E, cosa più importante, il gioco non si limita al lato puramente gestionale (costruire & ampliare set e studios, assumere, pagare e gestire i capricci delle proprie star ecc), ma permette di girare realmente i propri film (e uploadarli nella bellissima community online). Un sandbox entusiasmante per chiunque ami il cinema, che con un editor più flessibile diventerebbe praticamente perfetto.

                          Comunque, l'utente di sopra ha riportato un rumor che vuole una revisione pensata per Natal e perfettamente integrata col servizio Live (si potranno utilizzare i propri avatar anziché gli attori in-game; oltre che naturalmente poter uploadare e condividere in rete le propei produzioni). Natal sarebbe impiegato per girare i film (si prala anche di comandi vocali, aprire le riprese gridando "action!" non deve avere prezzo!) e per la fase di post produzione.
                          Che dire, se ciò dovesse corrispondere al vero, e dovesse tenersi all'altezza delle premesse, si tratta di un progetto GRANDIOSO, nonché una mossa vincente per promuovere Natal e mostrarne le potenzialità ludiche.

                          Mi rode un sacco in ogni caso che ovviamente, tutto questo sarebbe un'esclusiva 360...
                          se dovessero confermare il tutto, la parola più indicata sarebbe "Spettacolare"
                          sigpic

                          Spoiler:

                          Comment


                          • #14
                            Black & white 3, black & white 3, black & white 3...


                            E fammi sto piacere molyneux!

                            Comment


                            • #15
                              Io di B&W cio il 2, ed é un gran bel gioco, secondo me.
                              Io spero che sia un nuovo B&W, sarà sicuramente lui, per validi motivi.
                              1. Dall'uscita del 2 ne è passato di tempo.
                              2.Se non è zuppa e pampagnaro. Se non si parla di Milo o di Fable 3, sarà di sicuro lui.
                              Ovviamente è un opinione personale.

                              sigpic

                              Comment

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