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trucchi soluzioni Dragonball Z Budokai III

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  • #76
    tempesta gigante di nappa ??
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    • #77
      Quella tecnica di Nappa è una delle mie preferite... in tenkaichy budokai fa pena Nappa, gli hanno messo un paio di tecniche stupide...

      ------

      Scusa, ma in budo 2 c'è bulma, non ho capito?!?!?!
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      • #78
        gia, aggiungono cose e ne tolgono altre....bisogna pur contare pero che la ps2 ha un hardware non infinito e non puo supportare tantissime cose!
        insieme x sempre
        http://img383.imageshack.us/img383/1...rk10di3jf0.jpg

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        • #79
          Bulma sta al posto di videl in budo 3 attivabile cn un trucco
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          • #80
            Naurk, ti prego spiegami questo trucco! sono troppo curioso di vedere bulma!!!!!



            RUMOR: Bulma is a playable character in Budokai 3.

            STATUS: Unsubstantiated (All releases; American/European/Japanese).

            EXPLANATION: This is quite possibly the biggest current rumor going around the DBZ community these days. With in-game screen shots, movie clips, DVD extras... and, of course, the raving fanboys on message boards... it's no wonder.

            A month or so before the game was released, I asked Steve Simmons if there were any "extra" hidden characters that fans had not unearthed the existence of yet. He informed me that pretty much everything was out of the bag, with the exception of Bulma possibly being playable in some sort of capacity (even he wasn't 100% sure, himself). It was left at that until the game was released.

            Nearly immediately, fans noticed Bulma's presense in the 11th stage (of 12 total) in "Training" mode. Complete with an in-game character model, Bulma teaches you how to use capsules. She does not respond to attacks, and does not so much as move in any way (other than the standing animation). You can sidestep around her, though, to confirm that there is indeed a complete in-game model.

            So is she in the game as playable, or not?!

            Soon after, we managed to rip some audio files from the game. Contained on the disc is a collection of all of the World Tournament announcer's "name-calls" (before a match, he will say, for example, "Goku versus... Vegeta!"). Contained within this batch, at the very end, was "Bulma versus...!" and "Bulma!" (MP3, 30 KB)

            So we've got an in-game model and an announcement. Let's keep going.

            With the "Collector's Edition" version of the game came an extra bonus video DVD entitled "Behind the Screams." Containing interviews with most of the FUNimation voice actors, there are several scenes of Tiffany Vollmer (the FUNimation voice actress for Bulma) performing various fighting sounds and noises into the microphone (MPEG-1, 892 KB). It would make no sense to record a series of in-game character voices for a character that isn't going to actually be in the game, so there's something, here.

            So we've got an in-game model, announcement, and voice actress footage. Let's keep going!

            As a little more time passed, fans were able to come up with Codebreaker / Action Replay codes for the PlayStation 2 game that would unlock every capsule in the game... including, apparently, ones that were never finished. It is possible to view the "Bulma" capsule with these codes, which reads the same as any other character capsule ("Bulma be used in Duel, Tournament, and Practice Modes. Can be played when acquired!"). Sadly, however, Bulma does not actually appear in the character selection wheel (even with this capsule code activated).

            Some fans have claimed to have been able to use character-modification Codebreaker codes to actually use (an unfinished) Bulma with in-game playing, though this author has not seen substantial proof to back this up.

            And then comes the Japanese version.

            As of this writing, let it be known that there have been absolutely no official codes released that allow you to unlock Bulma as playable in any way, shape, or form. However, some fans have been able to get further than the American version's glitches (a showcase of merely the Bulma capsule)... and actually obtain a semi-playable Bulma.

            The first person to get this far seems to have been dsxgate of the GameFAQs Budokai 3 forum. dsxgate claimed that they were not entirely sure of the process, but it seemed to involve a combination of Action Replay codes (mostly involving free capsules in the shop) and complete 100% unlocking of every single last thing in the game (including all level 99 "Dragon Universe" characters). Others have claimed similar results with similar requisites, but only dsxgate actually provided two movie clips to show this. Below are two screen shots from these video clips:



            Via these combinations of glitches, Bulma's capsule appeared for purchase as the very last item. When obtained, Bulma appears as a third costume for Videl (similar to the other new actual costumes in the game, such as Piccolo-Daimaô for Piccolo). As Bulma appears as a costume for Videl, the voice used is not Hiromi Tsuru (the original seiyû for Bulma), but instead Yuko Minaguchi (Videl's seiyû). Bulma is able to fly, but seems to only have two attacks (which are also Videl's), and while she can perform "Dragon Rush," she does not have an ultimate attack (which pretty much destroys the rumors of Bulma throwing capsules as an attack).

            And yes, the same list of character announcements, as present in the American version of the game, appear in the game's audio files (the very last ones being "Buruma-senshu tai...!" and "Buruma-senshu!").

            So what's the final verdict? Quite frankly, we really don't know. All signs seem to point to the fact that Bulma was absolutely intended to be used as a playable character in the game (first in the European/American release, and then again in the Japanese version)... but for some reason or another... just never was completed. There are no official codes or strategies for "unlocking" Bulma without the help of an Action Replay device, and seemingly only in the Japanese version of the game.

            If anything else surfaces, we'll of course be there to show you!


            ---------------------------------

            MA ALLORA C'E' ANCHE IL GRANDE MAGO PICCOLO!?!?!?!?!?!?!?!?


            Ti prego, spiegaci ste cose!!!!!

            Ma è necessaria la PS2 truccata?
            Last edited by Prince GAS Vegeta; 25 May 2006, 19:42.
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            __DBAF website____DBAF videos____DBAF forum____DBA Fanmanga__PGV @ DeviantArt__
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            • #81
              ehmmmmm..... ho visto le immagini su internet e la spiegazione...solamente ke era in inglese e tedesco ... nn ci ho capito niente
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              • #82
                Originariamente Scritto da Prince GAS Vegeta
                Naurk, ti prego spiegami questo trucco! sono troppo curioso di vedere bulma!!!!!



                RUMOR: Bulma is a playable character in Budokai 3.

                STATUS: Unsubstantiated (All releases; American/European/Japanese).

                EXPLANATION: This is quite possibly the biggest current rumor going around the DBZ community these days. With in-game screen shots, movie clips, DVD extras... and, of course, the raving fanboys on message boards... it's no wonder.

                A month or so before the game was released, I asked Steve Simmons if there were any "extra" hidden characters that fans had not unearthed the existence of yet. He informed me that pretty much everything was out of the bag, with the exception of Bulma possibly being playable in some sort of capacity (even he wasn't 100% sure, himself). It was left at that until the game was released.

                Nearly immediately, fans noticed Bulma's presense in the 11th stage (of 12 total) in "Training" mode. Complete with an in-game character model, Bulma teaches you how to use capsules. She does not respond to attacks, and does not so much as move in any way (other than the standing animation). You can sidestep around her, though, to confirm that there is indeed a complete in-game model.

                So is she in the game as playable, or not?!

                Soon after, we managed to rip some audio files from the game. Contained on the disc is a collection of all of the World Tournament announcer's "name-calls" (before a match, he will say, for example, "Goku versus... Vegeta!"). Contained within this batch, at the very end, was "Bulma versus...!" and "Bulma!" (MP3, 30 KB)

                So we've got an in-game model and an announcement. Let's keep going.

                With the "Collector's Edition" version of the game came an extra bonus video DVD entitled "Behind the Screams." Containing interviews with most of the FUNimation voice actors, there are several scenes of Tiffany Vollmer (the FUNimation voice actress for Bulma) performing various fighting sounds and noises into the microphone (MPEG-1, 892 KB). It would make no sense to record a series of in-game character voices for a character that isn't going to actually be in the game, so there's something, here.

                So we've got an in-game model, announcement, and voice actress footage. Let's keep going!

                As a little more time passed, fans were able to come up with Codebreaker / Action Replay codes for the PlayStation 2 game that would unlock every capsule in the game... including, apparently, ones that were never finished. It is possible to view the "Bulma" capsule with these codes, which reads the same as any other character capsule ("Bulma be used in Duel, Tournament, and Practice Modes. Can be played when acquired!"). Sadly, however, Bulma does not actually appear in the character selection wheel (even with this capsule code activated).

                Some fans have claimed to have been able to use character-modification Codebreaker codes to actually use (an unfinished) Bulma with in-game playing, though this author has not seen substantial proof to back this up.

                And then comes the Japanese version.

                As of this writing, let it be known that there have been absolutely no official codes released that allow you to unlock Bulma as playable in any way, shape, or form. However, some fans have been able to get further than the American version's glitches (a showcase of merely the Bulma capsule)... and actually obtain a semi-playable Bulma.

                The first person to get this far seems to have been dsxgate of the GameFAQs Budokai 3 forum. dsxgate claimed that they were not entirely sure of the process, but it seemed to involve a combination of Action Replay codes (mostly involving free capsules in the shop) and complete 100% unlocking of every single last thing in the game (including all level 99 "Dragon Universe" characters). Others have claimed similar results with similar requisites, but only dsxgate actually provided two movie clips to show this. Below are two screen shots from these video clips:



                Via these combinations of glitches, Bulma's capsule appeared for purchase as the very last item. When obtained, Bulma appears as a third costume for Videl (similar to the other new actual costumes in the game, such as Piccolo-Daimaô for Piccolo). As Bulma appears as a costume for Videl, the voice used is not Hiromi Tsuru (the original seiyû for Bulma), but instead Yuko Minaguchi (Videl's seiyû). Bulma is able to fly, but seems to only have two attacks (which are also Videl's), and while she can perform "Dragon Rush," she does not have an ultimate attack (which pretty much destroys the rumors of Bulma throwing capsules as an attack).

                And yes, the same list of character announcements, as present in the American version of the game, appear in the game's audio files (the very last ones being "Buruma-senshu tai...!" and "Buruma-senshu!").

                So what's the final verdict? Quite frankly, we really don't know. All signs seem to point to the fact that Bulma was absolutely intended to be used as a playable character in the game (first in the European/American release, and then again in the Japanese version)... but for some reason or another... just never was completed. There are no official codes or strategies for "unlocking" Bulma without the help of an Action Replay device, and seemingly only in the Japanese version of the game.

                If anything else surfaces, we'll of course be there to show you!


                ---------------------------------

                MA ALLORA C'E' ANCHE IL GRANDE MAGO PICCOLO!?!?!?!?!?!?!?!?


                Ti prego, spiegaci ste cose!!!!!

                Ma è necessaria la PS2 truccata?

                Questa non è una vera spiegazione....


                Ma c'è o no il grande mago piccolo (al satan)??????
                sigpic
                ______PGV's website ____Dragon Buffonate!!!______PGV's AMVs_____
                __DBAF website____DBAF videos____DBAF forum____DBA Fanmanga__PGV @ DeviantArt__
                Per ogni cosa che finisce c'è ne una che inizia - NEO ELITE ABLAZED ANGELS- click

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                • #83
                  ma ke è sta cosa ?????
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                  • #84
                    Originariamente Scritto da Prince GAS Vegeta
                    Questa non è una vera spiegazione....


                    Ma c'è o no il grande mago piccolo (al satan)??????
                    si gas c'è ma solo nella nuova versione che è uscita adesso in platinum con dei pg in più.(in tutto sono 3 o 4 in più)
                    venite a visitare questo bellissimo forum http://dragonballrpg.forumfree.net/?...UserCP&CODE=22
                    http://img58.imageshack.us/img58/9303/verdeal1.gif

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                    • #85
                      goku ma 6 sicuro.....hanno aggiunto deipersonaggi (come è possibile[???????])
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                      • #86
                        Originariamente Scritto da Goku ss2

                        si gas c'è ma solo nella nuova versione che è uscita adesso in platinum con dei pg in più.(in tutto sono 3 o 4 in più)

                        ma io ho sentito che c'è anche nella vecchia versione come vestito alternativo di piccolo!!!!
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                        ______PGV's website ____Dragon Buffonate!!!______PGV's AMVs_____
                        __DBAF website____DBAF videos____DBAF forum____DBA Fanmanga__PGV @ DeviantArt__
                        Per ogni cosa che finisce c'è ne una che inizia - NEO ELITE ABLAZED ANGELS- click

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                        • #87
                          forse...bulme è il vestito (per modo di dire) alternativo di videl
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                          • #88
                            da wikipedia:

                            The biggest rumor on this game was that Bulma was playable, for the fact that she was seen in the 11th stage of the training mode, to explain how to use capsules during a duel. She barely could move, but it was a complete game model of her. Also in the DVD that comes with the special edition, her voice actor is seen recording fight sounds for Bulma. Note: Bulma is unlockable using a cheats disc. She has no moves and cannot set skills.[1] This shows that they made a Bulma model, but for one reason or another they decided not to use it.

                            [edit]
                            The Japanese Version
                            Just like the Japanese version of Budokai 2 had Kuriza as an alternate outfit for Freeza, plus a battle damaged outfit for Goku and a full outfit for Piccolo, including cape and turban, Budokai 3 had some new outfits as well. Trunks' 3rd outfit was Long Hair with Armor, Piccolo had King Piccolo and Goku had Angel Halo Goku. Some games in the Japanese version had some glitches such as Bulma appearing as an outfit for Videl, when the game was complete. While the American version of the game only had two movie clips to unlock (the instrumental and vocal openings from Budokai 2), many fans thought there were extra movies to unlock, since the American strategy guide indicated that there were two additional "Baba's Crystal Ball" capsules to purchase. Alas, these files do not even exist on the game disc, and therefore cannot be purchased. The only other real "extras" in the Japanese version of the game would be the vocal opening theme (which the original European release of the game had, anyway), and the fact that character mouths actually move on menu screens (which was not in either the original European and American releases of the game).

                            [edit]
                            Collector's Edition
                            [edit]
                            European Version (Collector's Edition)
                            The European "Collector's Edition" version of Budokai 3 was released in Fall 2005. Months before, the hype began to build that it would include not only the option to select the Japanese vocal track for the characters in the game, but that the Japanese version's extras would also be available for unlocking.



                            ------------------------------------

                            MA ALLORA NELLA NUOVA VERSIONE C'E' ANCHE KURIZA; IL FIGLIO DI FREEZER?????
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                            __DBAF website____DBAF videos____DBAF forum____DBA Fanmanga__PGV @ DeviantArt__
                            Per ogni cosa che finisce c'è ne una che inizia - NEO ELITE ABLAZED ANGELS- click

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                            • #89
                              O_o
                              ma che cazz....come bulma?
                              come il figlio di freezer?voglio sapere tutto e voglio sapere tutto tutto!
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                              • #90
                                calel mi dispiace dirti ke.....nn so niente di questa faccenda
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