E' triste pensarlo ma secondo eurogamer
su 40 sterline solo 12 vanno al publisher, e di queste 3 vanno all' eventuale sviluppatore esterno
Il resto sono 7 sterline per l' iva, 10.50 al negozio, 8 a sony/ms/nintendo e così via.
Se pensate a quanto costa produrre un gioco al giorno d' oggi...
If you bought a game in the run-up to Christmas and it cost £39.99 to buy, approximately £7 (17.5 per cent) went on VAT (that figure increased to 20 per cent as of 4th January), while £10.50 (27 per cent) went to the shop and £12 (30 per cent) to the publisher.
The rest goes on what's called cost of goods: the nuts and bolts of videogame publishing. 65 pence (two per cent) goes on distribution, £1.75 (four to five per cent) on marketing, and an £8 (20 per cent) licence fee goes to the platform holder (Microsoft, Nintendo or Sony). All these costs are paid for by the game's publisher. If a third-party is behind the game, approximately £3 goes to the developer, or 25 per cent of the publisher's revenue after deductibles, although developers are often paid in a series of advances as they meet milestones.
The rest goes on what's called cost of goods: the nuts and bolts of videogame publishing. 65 pence (two per cent) goes on distribution, £1.75 (four to five per cent) on marketing, and an £8 (20 per cent) licence fee goes to the platform holder (Microsoft, Nintendo or Sony). All these costs are paid for by the game's publisher. If a third-party is behind the game, approximately £3 goes to the developer, or 25 per cent of the publisher's revenue after deductibles, although developers are often paid in a series of advances as they meet milestones.
Il resto sono 7 sterline per l' iva, 10.50 al negozio, 8 a sony/ms/nintendo e così via.
Se pensate a quanto costa produrre un gioco al giorno d' oggi...
Comment