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[LIST][*]There will be no overt tutorial instead mechanics will gradually be introduced.[*]Combat system now has dodge in order to be closer to the pirouettes found in the books.[*]Geralt can choose to execute or spare bandits, though he can loot them either way.[*]They are targeting 30fps on console.[*]Geralt will change his stance according to the task he is faced with e.g. wary if surrounded by a pack of monsters.[*]They added Witcher sense similar to Batman’s Detective mode so you can see the weak points on monsters like The Fiend’s lungs, or outside of battle to recreate events like tracking a murderer.[*]The main storyline is 40-50hrs, and another 40-50 in the open world.[*]No “Fedex Quests.”[*]Choice and consequence will ripple across the world.[*]Don’t want to build a sandbox experience, storytelling is still the main goal.[*]Some locations: Skellige: Nordic-style archipelago, Slavic-like No Mans Land and city of Novigrad.[*]Geralt can jump. In-house motion capturing, though the horse was done somewhere else[/LIST].
A series of The Witcher comic books will hit the store shelves next year!
From Paul Tobin, the Eisner Award winning writer of Bandette, with art by Joe Querio (Lobster Johnson, B.P.R.D.) and covers by Dave Johnson (100 Bullets), comes a riveting comic based on The Witcher, a series of dark fantasy RPGs with a character-driven, non-linear story set in a gritty and living world.
Inspired by a series of extremely popular novels translated into 19 languages, the comic series introduces a new adventure featuring Geralt of Rivia - a witcher, one of the few remaining monster hunters known from the hit video game franchise.
“We're very happy to be working with Dark Horse Comics, which is one of the biggest and most interesting comic book publishing houses in the world. What makes it even more exciting is the fact that, for many of us, the Dark Horse logo has near legendary status, standing for classic characters such as Hellboy or Usagi Yojimbo. We're very happy to be once again expanding The Witcher universe”, said Adam Badowski, Head of Studio, CD Projekt RED.
Travelling near the edge of the Black Forest, in the land of the Angren, monster hunter Geralt meets a widowed man whose dead and murderous wife resides in an eerie mansion known as the House of Glass. With its endless rooms and horror around every corner, Geralt will have to use all his witcher prowess to solve the manor’s mystery and survive.
“We're very excited to work with CD Projekt Red on The Witcher. With the rich world they have created, and an enthralling central character like Geralt, we feel The Witcher is ripe to tell a compelling story through comics”, said Nick McWhorter, Director of Custom Programs, Dark Horse Comics.
Witcher #1 will be available for purchase March 19th, 2014 in comic shops everywhere!
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